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Wild shape magic weapons
Wild shape magic weapons




wild shape magic weapons

I see the advantages of wild shape in it's current iteration, but I feel the time isn't a super useful upgrade. Hm, I guess I see the druid and the paladin as attempts to blur the lines a bit, making them a bit of both Spellcasting and Fighting. I almost want to try to homebrew something for an upcoming game but don't know nearly enough to do so yet, so I thought I'd see if ya'll had anything.

wild shape magic weapons

Wild shape magic weapons update#

This gives the Druid a lot more utility and makes them more fun to play, maybe make an entire melee focused subclass who only gets more uses? I just feel like the Druid needs an update like the UA Ranger and wanted to know what the community thinks. I am just looking to grasp why this decision was made as it is driving me up a wall, I mean, this seems like what Subclasses were made for.ĭoes anybody have houserules for it increasing? Even if it's only once or twice to say, four uses by levels 16-18, and maybe decrease the time restraint more to even it out. With this limitation it feels like the class is essentially a low class wizard. I don't understand how time is supposed to make up for that, cool I get to stay in it longer, but that doesn't increase the beast's health to last longer or allow me to pop out and use spells, battles are way to short to need that kind of time and the spell half of the class has WAY more utility out of battle. I'm a new player trying to jump in with both feet so pardon if I am missing something obvious here, but why do druids feel kind of flaccid in their class specific ability Wildshape when compared to other classes?Īgain, I might be missing something here, maybe it's just too broken with more uses or I'm missing exactly where it gives increased uses, but I don't understand why they don't? Barbarians get more rages and more damage, Sorcerers get more SPs and more meta magics, Monks get more Ki and Martial Arts die, I can go on and on, Druids get more time but only the two uses until level 20? That seems incredibly low for even middle levels, especially considering that you can't cast spells in Wildshape until 18 and that's the entire other half of the class.






Wild shape magic weapons